Post by Mew on Jun 30, 2016 17:44:01 GMT
[attr="id","listingTitle"]Battling & Levelling
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Levels: Pokemon gain experience when you train, battle, or interact with them. Experience gain is determined by word count. You can gain experience only in PE threads. If there are multiple Pokemon involved in an interaction, battle, or training regime, the experience is split among them all equally. Experience required for each level is given in the spoiler below. Note that 'required experience' mentioned here is the experience required for each level and is not the total experience.
Battle Type: Both free and stat-based battles are allowed in Iwos. In free battle, stats and levels do not matter, and is completely roleplay based. However, all gym battles and official tournaments are stat-based and will follow the stats and damage calculator found here or here. Note that the lowest damage is considered at all times. Here's a guide on how to use the calculator:
Battle Rolls: Each battle post can have three dice rolls as per need: Accuracy Roll, Status Condition Roll, and Critical-Hit Roll.
Level---Required Experience---Total experience
2---60---60
3---90---150
4---120---270
5---150---420
6---180---600
7---210---810
8---240---1050
9---270---1320
10---300---1620
11---330---1950
12---360---2310
13---390---2700
14---420---3120
15---450---3570
16---480---4050
17---510---4560
18---540---5100
19---570---5670
20---600---6270
21---630---6900
22---660---7560
23---690---8250
24---720---8970
25---750---9720
26---780---10500
27---810---11310
28---840---12150
29---870---13020
30---900---13920
31---930---14850
32---960---15810
33---990---16800
34---1020---17820
35---1050---18870
36---1080---19950
37---1110---21060
38---1140---22200
39---1170---23370
40---1200---24570
41---1230---25800
42---1260---27060
43---1290---28350
44---1320---29670
45---1350---31020
46---1380---32400
47---1410---33810
48---1440---35250
49---1470---36720
50---1500---38220
51---1530---39750
52---1560---41310
53---1590---42900
54---1620---44520
55---1650---46170
56---1680---47850
57---1710---49560
58---1740---51300
59---1770---53070
60---1800---54870
61---1830---56700
62---1860---58560
63---1890---60450
64---1920---62370
65---1950---64320
66---1980---66300
67---2010---68310
68---2040---70350
69---2070---72420
70---2100---74520
71---2130---76650
72---2160---78810
73---2190---81000
74---2220---83220
75---2250---85470
76---2280---87750
77---2310---90060
78---2340---92400
79---2370---94770
80---2400---97170
81---2430---99600
82---2460---102060
83---2490---104550
84---2520---107070
85---2550---109620
86---2580---112200
87---2610---114810
88---2640---117450
89---2670---120120
90---2700---122820
91---2730---125550
92---2760---128310
93---2790---131100
94---2820---133920
95---2850---136770
96---2880---139650
97---2910---142560
98---2940---145500
99---2970---148470
100---3000---151470
2---60---60
3---90---150
4---120---270
5---150---420
6---180---600
7---210---810
8---240---1050
9---270---1320
10---300---1620
11---330---1950
12---360---2310
13---390---2700
14---420---3120
15---450---3570
16---480---4050
17---510---4560
18---540---5100
19---570---5670
20---600---6270
21---630---6900
22---660---7560
23---690---8250
24---720---8970
25---750---9720
26---780---10500
27---810---11310
28---840---12150
29---870---13020
30---900---13920
31---930---14850
32---960---15810
33---990---16800
34---1020---17820
35---1050---18870
36---1080---19950
37---1110---21060
38---1140---22200
39---1170---23370
40---1200---24570
41---1230---25800
42---1260---27060
43---1290---28350
44---1320---29670
45---1350---31020
46---1380---32400
47---1410---33810
48---1440---35250
49---1470---36720
50---1500---38220
51---1530---39750
52---1560---41310
53---1590---42900
54---1620---44520
55---1650---46170
56---1680---47850
57---1710---49560
58---1740---51300
59---1770---53070
60---1800---54870
61---1830---56700
62---1860---58560
63---1890---60450
64---1920---62370
65---1950---64320
66---1980---66300
67---2010---68310
68---2040---70350
69---2070---72420
70---2100---74520
71---2130---76650
72---2160---78810
73---2190---81000
74---2220---83220
75---2250---85470
76---2280---87750
77---2310---90060
78---2340---92400
79---2370---94770
80---2400---97170
81---2430---99600
82---2460---102060
83---2490---104550
84---2520---107070
85---2550---109620
86---2580---112200
87---2610---114810
88---2640---117450
89---2670---120120
90---2700---122820
91---2730---125550
92---2760---128310
93---2790---131100
94---2820---133920
95---2850---136770
96---2880---139650
97---2910---142560
98---2940---145500
99---2970---148470
100---3000---151470
Battle Type: Both free and stat-based battles are allowed in Iwos. In free battle, stats and levels do not matter, and is completely roleplay based. However, all gym battles and official tournaments are stat-based and will follow the stats and damage calculator found here or here. Note that the lowest damage is considered at all times. Here's a guide on how to use the calculator:
Turn-Based: Each Pokemon can have six moves, but can only make one move per turn. Using an item takes up the turn. The Pokemon with the higher speed moves first.
Non-moderated PvP: During battle between two or more characters, there are some special rules that need to be followed:In the first post, Player A will send out his/her Pokemon and announce a move. The attack does not connect in this post and hence, no calculations are made in this post.Moderated PvP: In this case, both Player A and Player B will be sending their moves through PM to a mod who has agreed to moderate the battle. The mod will then post before every round, announcing the moves each Player will make, which will then be RPed out.
In the second post, Player B will send out his/her Pokemon and make a move. Now, among these two attacks, the Pokemon with the higher speed will attack first. Player B must then calculate the damage for both the attacks and include it in their post. He/she should then announce the next move.
In the third post, Player A will now make a move, check who goes first this time, and calculate the damage. He/she should then announce the next move.
This exchange keeps repeating. The rules apply for double/triple battles too. In the case of multiple players attacking a single player, the lone defender can use as many Pokemon as he is fighting. The maximum number of Pokemon involved in a battle, at any time, from either side, should be 6. This means, if Player B is being attacked by Team A (with 3 members), Team A, all three members together, can send out a maximum of 6 Pokemon. If those 6 Pokemon are defeated, then Team A is defeated, even if they have more Pokemon at their disposal.
The following moves always occur first, irrespective of the Pokemon's speed: Switch, Item Use, Mega Evolution.
Battle Rolls: Each battle post can have three dice rolls as per need: Accuracy Roll, Status Condition Roll, and Critical-Hit Roll.
Accuracy: All moves with 100% accuracy always hit, unless it is modified by evasion by the opponent. One stage of accuracy is 10%. A Pokemon's accuracy cannot be reduced beyond 40%. For moves that have lower accuracy, the attacking player must roll a dice with the range 1-100. The success of the attack depends on the roll. For example, if the accuracy is 40% for a move, if the roll is between 1 to 40, the attack is successful.
Status Condition: If your Pokemon has a Status Condition, then depending on the kind of status, the following applies until it is cured:
- Poison: Your Pokemon loses 10% of its HP every turn.
- Burn: Your Pokemon loses 10% of its HP every turn and the power of physical moves are halved.
- Paralyze: You roll a d4. If it is 4, your Pokemon can move. If not, it cannot. Furthermore, the Pokemon's speed is reduced by 50%.
- Sleep/Frozen: You roll a d2. If it is 2, your Pokemon woke/thawed out. If not, it remains asleep or frozen.
- Confused: You roll a d3. If it is 3, your Pokemons snaps out of confusion and moves. If it is 2, your Pokemon moves. If not, it will hurt itself in its confusion and lose 5% its HP.
Critical-Hit Roll: You roll a d10. If you get 10, your Pokemon's attack is a critical hit.